Product Design Weekly

Insights from fields like user experience, agile development, marketing and of course product design.

Product Design Weekly

Issue from

Jan Mikula Jan Mikula • Weekly



Announcing “Shape Up”, a deep dive into how we work

Back in 2006, we self-published Getting Real: The smarter, faster, easier way to build a successful web app. It was our first foray into broadly sharing how we work at book-scale. It struck a nerve, turned heads, and changed minds. It offered product people, designers, and developers a way out – an escape hatch. They could finally ditch their way of working that wasn’t working for a new way that would.

Since then we’ve released a number of books, all focused on the business end of things. You could learn how to run a company from REWORK, REMOTE, and our latest mass-market release, It Doesn’t Have to Be Crazy at Work.

Read the article (2 min read)
UX Collective

UX Collective

Building a design system — where to start? (Part 4 — typography)

Building a design system — where to start?

Colour, space and typography — these elements are the building blocks for a solid design system. They are distinctive visual elements to focus on when building a brand. Let’s take a closer look at typography

illustration by

What we’ll be covering…

Part 1 — First things first
Part 2 — Colour
Part 3 — Size and spacing
Part 4 — Typography
Part 5 — Bonus elements (coming soon)

Read the article (12 min read)
NN Group

NN Group

How to use Screening Questions to Select the Right Participants for User Research

Summary: To recruit appropriate UX research participants, assess people’s characteristics without giving away the purpose of the study.

Finding the right participants for a user-research study can be challenging, even if you have clearly defined your target audience. You can learn something from almost any user, but you’ll get more meaningful insights if your study participants have the same behaviors, interests, and knowledge as your actual users.

Using Screening Questions to Select Participants

To recruit study participants, you should ask screening questions which assess their background and characteristics. For example, if you’re designing a website about online games, you might need people who are interested in gaming. To assess this, you could simply ask them, “Do you play online games?”

Read the article (5 min read)
UX Collective

UX Collective

Boost your UX with these successful interaction design principles

Boost Your UX with These Successful Interaction Design Principles

There’s a fine line between an interaction that works and one that is unusable. Interaction design principles help bridge the divide.

Well-executed interaction design plays a huge role in the implementation of great UX and is indisputably one of the fundamentals of UX design principles.

“Unusable” means “I’m moving on,” and no matter how “good looking” the visual design-how fancy that animation is-mess up the interaction design and your UX is kaput. Get it right and you’ll be well on your way to a much better UX even if the aesthetics fall short. The product will have a much better chance of succeeding, which in turn contributes to the bottom line.

Read the article (12 min read)
NN Group

NN Group

Cognitive Maps, Mind Maps, and Concept Maps: Definitions

Summary: Cognitive maps, concept maps, and mind maps are diagramming techniques that can be utilized throughout the UX process to visualize knowledge and surface relationships among concepts.

Cognitive mapping, mind mapping, and concept mapping are three powerful visual-mapping strategies for organizing, communicating, and retaining knowledge. They help us lay out complex ideas, processes, and recognize patterns and relationships. 

Cognitive maps, mind maps, and concept maps look and feel similar; this similarity causes confusion. They are three different ways of visualizing a mental model — whether it belongs to the designer, the researcher, or the user. Each has its strengths and benefits. This article is a comparison of these three popular types of diagramming and their uses in UX. 

Read the article (7 min read)
UX Collective

UX Collective

How to design your Call-To-Action for maximum engagement

Call-To-Action (CTA) is like a nuclear reactor for your business. Either it can work as a power plant for you converting all your leads or it can go full-on Chernobyl on you. It is one of the things that prevents your business from reaching its full potential. No matter how much advertisement or marketing you do, but if your CTA is weak, everything else falls apart.

And here is a glimpse of the power this nuclear reactor holds,

  1. Emails with a single call-to-action increased clicks 371% and sales 1617%.
  2. Adding CTAs to your Facebook page can increase click-through rate by 285%.

Click here for more facts

Read the article (5 min read)
UX Planet

UX Planet

Designing effective onboarding for apps

The what, why and how of onboarding for apps.

Illustration from icons8


Do you still remember your first day of college, where during induction you’re introduced to your faculties, your classroom layout, where the cafeteria is, etc.?

That same process of introducing someone to an unfamiliar environment for the first time is onboarding.

By Minh Pham

In more technical words, Onboarding is the process of introducing a product, service or feature to its first-time users to increase familiarity and understanding without confusing them.

Read the article (2 min read)
Smashing Magazine

Smashing Magazine

UX Improvements For Keyboard Accessibility

How can we provide an accessible user experience for keyboard-only and assistive technology users without affecting the experience for any other users? We’ve kindly asked Aaron Pearlman, Principal UX Designer at Deque Systems, to share some practical tools and techniques to ensure that we’re all providing an inclusive and accessible experience for our users.

As a part of our Smashing Membership, we run Smashing TV, a series of live webinars, every week. No fluff — just practical, actionable webinars with a live Q&A, run by well-respected practitioners from the industry. Indeed, the Smashing TV schedule looks pretty dense already, and it’s free for Smashing Members, along with recordings — obviously.

We hope you’ll enjoy the webinar as much as we did!

“UX Optimizations For Keyboard-Only And Assistive Technology Users” with Aaron Pearlman (Watch video on YouTube)
Read the article (34 min read)
UX Planet

UX Planet

Top UI/UX Design Works for Inspiration — #61

UI & UX Design Inspiration

Every day most digital designers look for inspiration on sources like Dribbble. In a large stream of the works, it is very easy to miss some quality shots with small number of likes and comments.

We decided to change that and every week showcase some of the recent cool shots of young designers who didn’t get much attention of the community. Here they are:

👨‍🎨 Tomasz Dyrks
👥 Flying Bisons

👨‍🎨 Lay

👨‍🎨 Rahul.Design
👥 Hotstar

Read the article (1 min read)

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